2 PLAYERS60 €
3 PLAYERS75 €
4 PLAYERS100 €
5 PLAYERS125 €
PIRATE CAVE
|
MINISTRY OF MAGIC
|
|
|---|---|---|
| 7 PLAYERS | 6 PLAYERS | 180 € |
| 11 PLAYERS | 9 PLAYERS | 270 € |
Frequently asked questions about vouchers
Because it's the gift that won't end up in a drawer. You give someone a seriously cool activity — an hour locked inside a story to live, not to watch — and, if you play your cards right, you get to come along too. It's a gift and an invitation at the same time.
Very simple: choose the number of players, pay, and the voucher arrives by email. Whoever receives it picks the adventure, books their slot on the calendar and comes to play. That's it.
The best one. The voucher arrives by email: you can buy it half an hour before handing it over. No one will ever know you had forgotten.
Anyone who presents it. It's not personal: give it away, pass it on, win it on a bet. Whoever has it, plays.
Vouchers for up to 5 players are valid for Antarctica, The Tomb, Cabin in the Forest, Midnight Game, Inferno, Maya Temple and Fire and Ice. Vouchers for 6 to 11 players are valid for our larger adventures: Ministry of Magic and Pirate Cave.
Want to switch group? You can: the voucher keeps its face value on the adventures of the other group too (any difference in your favour, however, is not refunded — choose wisely!).
Want to switch group? You can: the voucher keeps its face value on the adventures of the other group too (any difference in your favour, however, is not refunded — choose wisely!).
6 months, and the count starts from the last day of the month in which you buy it — so actually a little longer. Bought on 2 December or 24 December? In both cases it's valid until 30 June. The maths is easy: end of the month + 6.
No, you have to play before the expiry date: book in advance, because weekends here fly by. An expired voucher can no longer be used or extended — don't be like those who remember it the day after.
The voucher is valid for the number of players written on it: if fewer of you show up you still play (respecting the adventure's minimum), but the difference is not refunded or turned into credit. One piece of advice: choose the right size for your team.
Some adventures can also be played by 2, but they have a minimum rate calculated on 3 players: with a voucher for 2 you'll be asked for the small difference on site. Or bring a third accomplice: more eyes, more puzzles solved.
You can reschedule or cancel the booking up to 48 hours before the session, without losing anything: the voucher stays valid. Beyond 48 hours, or if you don't show up, the voucher counts as used: our rooms are prepared just for you, and an empty slot is a game no one else could play.
No: the voucher is non-refundable and cannot be converted into money, credit or coupons. It was born for one thing only: to be played. And trust us, that's the best way to spend it.
With PayPal or by bank transfer. As soon as the payment is confirmed, the voucher is sent by email.